" Zynga also hasn't made an honest assessment of its own expenses and course corrected internally many observers have pointed out the company is staff heavy, given its operations . At the same time, it needs to find a way to stop the bleed of key talent like the loss of Words With Friends creators Paul and David Bettner .Despite all the problems, Zynga does still have a significant cash warchest enough that it could afford to repurchase all outstanding shares and, in fact, take the company private. But with revenues drying up and no runescape gold turnaround on the immediate or even mid term horizon, that would be an incredibly risky move, one that leaves the company vulnerable to a complete collapse. And while Pincus would surely like to get the investor and analytical communities to quit second guessing him and his company's every decision, it's not likely he's willing to make that sort of a gamble to achieve that goal. Do you need to dedicate more staff to prototyping on your Runescape game? Arkadium's director of R D Tom Rassweiler believes that there is a knack to knowing when you need to dedicate more resources to prototyping, and has condensed his thoughts into five warning signs."The advantages of prototyping are generally well known, and most development teams spend sometime prototyping before each project," he writes. "However, it is also generally true that teams never feel they have enough time to prototype well, especially when clients or managers are heavily focused on quick revenue."For those studios concerned that they are not putting enough manpower into their prototyping, Rassweiler suggesting looking for these signs:Your Runescape game mechanic isn't fun"You've pitched Runescape games to clients, or started projects and then a couple of months into development or worse yet, at the point of release you realize that the Runescape game mechanic is neither fun nor intuitive. A prototyping team can keep your company from wasting time and investment on Runescape games with deep problems in the mechanic."Innovate, don't follow"If you hear yourself saying, 'Our competitor uses this solution all the time, and they must have done user testing, so let's just do it that way' then you're just following other teams.